In fifteen shots, all but one running for 90 seconds, the audio-visual landscapes of a video game are examined as its day-night cycle mimics passing time, and the radiant AI of its characters creates the illusion of free will.
Storyline
In fifteen shots, all but one running for 90 seconds, the audio-visual landscapes of a video game are examined as its day-night cycle mimics passing time, and the radiant AI of its characters creates the illusion of free will.